H e l p m a s t e r


- Nearby My House -
SOS! Help Info Author
SOS Help! Info-Author is a true, WYSIWYG (What You See Is What You Get) hypertext design and Help Authoring Tool for Windows Help, which creates all the files needed by the help compiler without the need for a Rich Text Format editor (i.e. an external Word Processor such as Microsoft Word).
By Lamaura

Create complex hypertext information systems (such as Help files or HTML pages) in hours rather than days. Add jumps, popups or execute Windows Help macros from words, phrases or even graphics (Windows metafiles and bitmaps supported). Include graphics with hotspots (clickable areas) on them using the supplied Segmented Hypergraphics Editor (SHED.EXE).
The topic editor has full WYSIWYG support for all the text formatting features of Windows Help including custom fonts and attributes, bitmaps, segmented hypergraphics (bitmaps with hotspots), paragraph formatting and tables etc. The editor uses external style sheets so that separate styles can be designed and used for any Windows Help project.
  • A powerful WYSIWYG (What You See Is What You Get) editor that closely mimics the behavior of Windows Help - enter text, bitmaps, jumps etc. exactly as the end user will see them
  • Simple point and shoot interface
  • Creates WinHelp 4 (Windows 95 and Windows NT4.0) or WinHelp 3 help files (compilers licensed from Microsoft)
  • Full support for WYSIWYG Tables, text formatting and editing features, including style sheets
  • Generate and test your Windows Help file without leaving SOS Help! Info-Author - either the whole project or just a selection of topics
  • Powerful spell checker (licensed from Wintertree Software)
  • Multi-Topic searches for Find, Replace and spell checker
  • Topic Keywords Editor allows all the keywords in a project to be viewed and edited at one time
  • Import existing documents into SHIA: word processor files (via RTF file format), WinHelp projects and HTML pages
  • Export project to HTML Pages
  • Attention Programmers - run SHIA within an application using the supplied API and 32 or 16 bit .DLLS